LOL Stats Calculator - Build Calculator for League of Legends
LOLStatsCalculator is currently in Beta. Please notify us if you experiences any issues or inaccuracies with the build calculator. Thank you.

Patch:

Malzahar : the Prophet of the Void (Level: 1)

Malzahar

Stats

AD Stats

Attack damage: 55
Attack range: 500
Attackspeed: 0.625
Crit: 0%
Life Steal: 0%
Raw DPS: 34.375

Tank Stats

Health: 537
HP Regen: 1.2
Armor: 18
Magic resist: 30

Mage Stats

Ability Power: 0
Mana: 375
MP Regen: 1.6
CDR : 0%

Movespeed

Movespeed: 335

Abilities

Passive: Void Shift
When he hasn't taken damage or been crowd controlled in the last 30 seconds, Malzahar gains 90% damage reduction and crowd control immunity, lingering for 0.25 seconds after taking damage or blocking a crowd control effect. Damage from lane minions is not mitigated by this effect, but it does not trigger or reset the cooldown either.

Ability Q: Call of the Void (Rank:1) (Cooldown:6) (Cost:80)
Malzahar opens two portals to the Void that fire projectiles inward, dealing 70 (+0) magic damage and silencing enemies hit for 1 second(s).

Ability W: Void Swarm (Rank:1) (Cooldown:8) (Cost:40)
Passive: Casting Malzahar's other spells gives him Gathering Swarm, increasing the number of Voidlings summoned by Void Swarm (max 2). Active: Summons one or more Voidlings. Voidlings last 8 seconds and deal an additional 12 (+0) (+0) magic damage each hit. Voidlings deal 300% damage to lane minions affected by Malefic Visions. Voidlings deal 50% damage to epic monsters.

Ability E: Malefic Visions (Rank:1) (Cooldown:15) (Cost:60)
Deal 80 (+0) magic damage to an enemy target over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions. If the victim is killed, Malzahar gains 7.5 Mana (2% of max mana) and the visions spread to the nearest enemy.

Ability R: Nether Grasp (Rank:1) (Cooldown:140) (Cost:100)
Malzahar suppresses a target champion for 2.5 seconds, dealing 125 (+0) magic damage over the duration. A zone of negative energy is created around his target for 5 seconds, dealing 2% (+0%) of nearby enemies max health as magic damage per second.

Champion:

Level:

Abilities:

Items:

Item 1:
Item 2:
Item 3:
Item 4:
Item 5:
Item 6:

Runes:

Primary Path: None

Primary Path: Precision

Keystone:
Tier 1:
Tier 2:
Tier 3:

Primary Path: Domination

Keystone:
Tier 1:
Tier 2:
Tier 3:

Primary Path: Sorcery

Keystone:
Tier 1:
Tier 2:
Tier 3:

Primary Path: Resolve

Keystone:
Tier 1:
Tier 2:
Tier 3:

Primary Path: Inspiration

Keystone:
Tier 1:
Tier 2:
Tier 3:

Secondary Path: None

Secondary Path: Precision

Rune 1:
Rune 2:

Secondary Path: Domination

Rune 1:
Rune 2:

Secondary Path: Sorcery

Rune 1:
Rune 2:

Secondary Path: Resolve

Rune 1:
Rune 2:

Secondary Path: Inspiration

Rune 1:
Rune 2: