Stats
            
                
AD Stats
                
                    Attack damage: 46
                    
                    Attack range: 550
                    Attackspeed: 0.625
                    
                    Crit: 0%
                    
                    Life Steal: 0%
                    Raw DPS: 28.75
                
                Tank Stats
                
                    Health: 500
                    
                    HP Regen: 1.085
                    
                    Armor: 28
                    
                    Magic resist: 30
                    
                
                Mage Stats
                
                    Ability Power: 0
                    Mana: 350
                    
                    MP Regen: 2.3
                    
                    CDR : 0%
                
                Movespeed
                
                    Movespeed: 359.1
                
            
            
         
        
            
            
Abilities
            
                Passive: Tailwind
                Janna passivly gains 8% bonus Movement Speed, and nearby champions gain this bonus when moving towards her.
Aditionally, Janna's basic attacks and single target spells deal bonus magic damage equel to 15% of her bonus Movement Speed.
Current Bonus: 6.615001
            
            
            
                Ability Q: Howling Gale (Rank:1) (Cooldown:12) (Cost:60)
                Summons a whirlwind, which deals 60 (+0) magic damage to enemies in its path and knocks them into the air for 0.5 seconds. The whirlwind can be charged for up to 3 seconds. For each second it charges, it deals 15 (+0) bonus damage, knocks up for an additional 0.25 seconds, and travels 25% further. Howling Gale always reaches it's destination in 1.5 seconds. Activate again to release the whirlwind early.
            
            
            
                Ability W: Zephyr (Rank:1) (Cooldown:8) (Cost:50)
                Passive: Increases Movement Speed by 6% (+0%) and allows movement through units. Active: Deals 55 (+0) magic damage to an enemy and slows their Movement Speed by 24% (+0%) for 2 seconds. Passive benefit is lost while Zephyr is on cooldown.
            
            
            
                Ability E: Eye Of The Storm (Rank:1) (Cooldown:18) (Cost:70)
                Shields an allied Champion or turret for 5 seconds. The shield absorbs up to 70 (+0) damage and grants 10 (+0) Attack Damage until it breaks.
            
            
            
                Ability R: Monsoon (Rank:1) (Cooldown:150) (Cost:100)
                Summons forth the might of the wind to knock surrounding enemies back and restores 100 (+0) Health to nearby allies each second for 3 seconds.